Programmer Guide/Macro Library/BSF: Difference between revisions

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{{DISPLAYTITLE:{{SUBPAGENAME}}}}__NOTOC__
{{DISPLAYTITLE:{{SUBPAGENAME}} - Soundfile Handling}}
*'''File''': BSF.STX, linked to library STX.LIB
:'''File''': BSF.STX, linked to library STX.LIB
*'''Title''': soundfile handling
:'''See also''': [[Programmer_Guide/Command_Reference/LOAD#LOAD_SOUNDFILE|LOAD SOUNDFILE]], [[Programmer_Guide/Command_Reference/UNLOAD#UNLOAD_SOUNDFILE|UNLOAD SOUNDFILE]],[[Programmer_Guide/Command_Reference/SFTRUNCATE|SFTRUNCATE]][[Programmer_Guide/Command_Reference/SEGMENT|SEGMENT]], [[Programmer_Guide/Shell_Items/Wave|WAVE items]]
----
==Variables and items used by this library==
;Content:
:{|class="keinrahmen"
|[[#NewDialog|NewDialog]] ||—
|[[#OpenDialog|OpenDialog]]
|-
|[[#Open|Open]] ||—
|[[#Close|Close]] ||—
|[[#CloseAll|CloseAll]]
|-
|[[#Select|Select]] ||—
|[[#Truncate|Truncate]]
|}
;Variables and items used by this library:
:{|class="einrahmen"
:{|class="einrahmen"
!name !!type !!description
!name !!type !!description
|-
|-
|<code>@ParSoundFileNew</code> ||global variable ||default values for function NewDialog
|<code>@ParSoundFileNew</code> ||variable ||default values for function [[#NewDialog|NewDialog]]
|-
|-
|<code>@ListAudioSampleCode</code> ||global variable ||list of defined sample code keywords
|<code>@ListAudioSampleCode</code> ||variable ||list of defined sample code keywords
|-
|-
|<code>@MaxAudioChannels</code> ||global variable ||maximum number of soundfile channels
|<code>@MaxAudioChannels</code> ||variable ||maximum number of soundfile channels
|-
|-
|<code>@MaxAudioSRate</code> ||global variable ||maximum sampling rate in Hz
|<code>@MaxAudioSRate</code> ||variable ||maximum sampling rate in Hz
|-
|-
|<code>@ListAudioSRate</code> ||global variable ||list of standard sampling rate values
|<code>@ListAudioSRate</code> ||variable ||list of standard sampling rate values
|-
|-
|<code>@TempDir</code> ||global variable ||directory for temporary files
|<code>@TempDir</code> ||variable ||directory for temporary files
|-
|-
|<code>BSFOpenList</code> ||table item ||list of open soundfiles (only for [[Programmer_Guide/BScript|BScript]] applications);
|<code>BSFOpenList</code> ||table item ||list of open soundfiles (only for [[Programmer_Guide/BScript|BScript]] applications); this table is used by the functions [[#Open|Open]], [[#Close|Close]] and [[#CloseAll|CloseAll]]
this table is used by the functions [[#Open|Open]], [[#Close|Close]] and [[#CloseAll|CloseAll]]
|-
|-
|<code>SoundFileList</code> ||shell variable ||name of the shared soundfile table item (see [[../BSTXIni|BSTXIni]]); the following information is stored in the table fields:<BR>
|<code>SoundFileList</code> ||variable ||name of the shared soundfile table item (see [[../BSTXIni|BSTXIni]]); the following information is stored in the table fields:<BR>
<code>File</code> = full path<BR>
<code>File</code> = full path<BR>
<code>SRate</code> = sampling rate in Hz<BR>
<code>SRate</code> = sampling rate in Hz<BR>
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Because the table is shared between shells, the LOCK/UNLOCK methods should be used to access the table. Do not change table content!   
Because the table is shared between shells, the LOCK/UNLOCK methods should be used to access the table. Do not change table content!   
|-
|-
|<code>AutoCloseSF</code> ||shell variable ||close all soundfiles opened by a [[Programmer_Guide/BScript|BScript]] application.
|<code>AutoCloseSF</code> ||variable ||if set to <code>1</code>all soundfiles opened by a [[Programmer_Guide/BScript|BScript]] application are closed when the script exits.
|-
|-
|<code>CSF</code> ||shell variable ||full path of the selected (active) soundfile.
|<code>CSF</code> ||variable ||full path of the selected (active) soundfile.
|-
|-
|<code>CSFH</code> ||shell variable ||header parameters of the selected (active) soundfile.<BR>
|<code>CSFH</code> ||variable ||header parameters of the selected (active) soundfile.<BR>
<code>CSFH=srate nchannels nsamples code type accessmode</code>
<code>CSFH=srate nchannels nsamples code type accessmode</code>
|}
|}
==NewDialog==
==NewDialog==
====<code>BSF NEWDIALOG [ <var>srate</var> [ ; <var>nch</var> ; <var>code</var> ]</code>====
BSF NEWDIALOG [ <var>srate</var> [ ; <var>nch</var> ; <var>code</var> ]
:Dialog to create a new soundfile.
:Dialog to create a new soundfile.
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;Notes:
;Notes:
*This function uses a two step dialog. In the first the soundfile name is selected. The second is used to select the soundfile parameters.
*This function uses a two step dialog. In the first the soundfile name is selected. The second is used to select the soundfile parameters.
*The new soundfile is always the created using the '''Windows WAVE''' format.
*The new soundfile is always created using the '''Windows WAVE''' format.
*On return, the soundfile is created but not opened.
*On return, the soundfile is created but not opened.
;See also:
 
==OpenDialog==
==OpenDialog==
====<code>BSF OPENDIALOG</code>====
BSF OPENDIALOG
:Dialog to open an existing soundfile.
:Dialog to open an existing soundfile.
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*The dialog can open soundfiles in the '''Windows WAVE''' and the '''S_TOOLS 5''' format.
*The dialog can open soundfiles in the '''Windows WAVE''' and the '''S_TOOLS 5''' format.
*On return, the soundfile is checked (existence, format) but not opened.
*On return, the soundfile is checked (existence, format) but not opened.
;See also:
 
==Open==
==Open==
====<code>BSF OPEN <var>path</var> [ ; <var>mode</var> ; <var>srate</var> [ ; <var>nch</var> ; <var>code</var> ; <var>type</var> ; <var>offset</var> ]</code>====
BSF OPEN <var>path</var> [ ; <var>mode</var> ; <var>srate</var> [ ; <var>nch</var> ; <var>code</var> ; <var>type</var> ; <var>offset</var> ]
:Create and/or open a soundfile.
:Create and/or open a sound file.
{|class="einrahmen"
{|class="einrahmen"
!argument !!description !!default
!argument !!description !!default
|-
|-
|<var>path</var>
|<var>path</var>
|Path of the soundfile to be opened or created.<BR>Note: If the asterisk '''*''' is used for <var>path</var>, an unique soundfile is '''created''' in the temp. directory (see <code>@TempDir</code>. In this case, the argument <var>mode</var> is ignored.
|Path of the sound file to be opened or created.<BR>Note: If the asterisk '''*''' is used for <var>path</var>, an unique sound file is '''created''' in the temp. directory (<code>@TempDir</code>).
|
|
|-
|-
|<var>mode</var>
|<var>mode</var>
|<code>CREATE</code> &rarr; Create a new soundfile. If the file <var>path</var> exists, it is replaced by the new soundfile.<BR>
|<code>CREATE</code> &rarr; Create a new sound file. If the file <var>path</var> exists, it is replaced by the new sound file.<BR>
<code>READ</code> &rarr; Open an existing soundfile for readonly-access.<BR>
<code>READ</code> &rarr; Open an existing sound file for readonly-access.<BR>
<code>WRITE</code> &rarr; Open a soundfile for read- and write-access. The file is created if it do not exist!<BR>
<code>WRITE</code> &rarr; Open a sound file for read- and write-access. The file is created if it do not exist!<BR>
<code>AUTO</code> &rarr; Open a soundfile and select the access type automatically (try read/write first and than readonly).
<code>AUTO</code> &rarr; Open a sound file and select the access type automatically (try read/write first and than readonly).
|<code>WRITE</code>
|<code>WRITE</code>
|-
|-
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|-
|-
|<var>offset</var>
|<var>offset</var>
|The size of the header of a plain binary soundfile.
|The size of the header of a plain binary sound file.
|<code>0</code>.
|<code>0</code>.
|-
|-
!RESULT !!description
!RESULT !!description
|-
|-
|<code>0</code> ||The soundfile was successfully selected, opened or created.
|<code>0</code> ||The sound file was successfully selected, opened or created.
|-
|-
|&ne; <code>0</code> ||Failed.<BR>
|&ne; <code>0</code> ||It is not the case that the sound file was successfully selected, opened or created.<BR>
<code>-2</code> &rarr; can not assign unique tempfile name<BR>
<code>-2</code> &rarr; can not assign unique tempfile name<BR>
<code>-3</code> &rarr; sampling rate out of range<BR>
<code>-3</code> &rarr; sampling rate out of range<BR>
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|}
|}
;Notes:
;Notes:
*If a soundfile is already opened, it is selected and its open-counter is incremented. The variables <code>CSF</code> and <code>CSFH</code> contain the full path and the header parameters of the soundfile.
*If a sound file is already opened, it is selected and its open-counter is incremented. The variables <code>CSF</code> and <code>CSFH</code> contain the full path and the header parameters of the sound file.
*If a soundfile is opened the first time, the open-counter is set to 1.
*If a sound file is opened the first time, the open-counter is set to 1.
*This function updates the shared soundfile table (<code>SoundFileList</code>) and the table <code>BSFOpenList</code> (if called in a [[Programmer_Guide/BScript|BScript]] application)
*This function updates the shared sound file table (<code>SoundFileList</code>) and the table <code>BSFOpenList</code> (if called in a [[Programmer_Guide/BScript|BScript]] application)
*The arguments <var>srate</var>, <var>nch</var>, <var>code</var> and <var>type</var> are only used if a new soundfile is created (<var>mode</var> is <code>WRITE</code> or <code>AUTO</code>) or if the <var>type</var> <code>BINARY</code> is used. If an existing soundfile with a known header format is opened, these parameters are read from the soundfile header.
*The arguments <var>srate</var>, <var>nch</var>, <var>code</var> and <var>type</var> are only used if a new sound file is created (<var>mode</var> equals <code>CREATE</code>, <code>WRITE</code> or <code>AUTO</code>) or if the <var>type</var> <code>BINARY</code> is used. If an existing sound file with a known header format is opened, these parameters are read from the sound file header.
*If a soundfile of type <code>BINARY</code> is opened, the soundfile parameters <var>srate</var>, <var>nch</var> and <var>code</var> must always be specified, because the format and content of the (optional) header of such files is not known. The header of binary files must be located at the file begin and must consist of <var>offset</var> (&ge; 0) bytes. If a binary file is created, no header is written and <var>offset</var> must be <code>0</code>.
*If a sound file of type <code>BINARY</code> is opened, the sound file parameters <var>srate</var>, <var>nch</var> and <var>code</var> must always be specified, because the format and content of the (optional) header of such files is not known. The header of binary files must be located at the file begin and must consist of <var>offset</var> (&ge; 0) bytes. If a binary file is created, no header is written and <var>offset</var> must be <code>0</code>.
;See also:
 
==Close==
==Close==
====<code>BSF CLOSE <var>path</var> [ ; <var>del</var> ]</code>====
BSF CLOSE <var>path</var> [ ; <var>del</var> ]
====<code>BSF CLOSE <var>index</var> [ ; <var>del</var> ]</code>====
BSF CLOSE <var>index</var> [ ; <var>del</var> ]
:Decrement open-counter of the soundfile and close it, if the open-counter equals zero.
:Decrement open-counter of the soundfile and close it, if the open-counter equals zero.
{|class="einrahmen"
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*This function updates the shared soundfile table (<code>SoundFileList</code>) and the table <code>BSFOpenList</code> (if called in a [[Programmer_Guide/BScript|BScript]] application).
*This function updates the shared soundfile table (<code>SoundFileList</code>) and the table <code>BSFOpenList</code> (if called in a [[Programmer_Guide/BScript|BScript]] application).
*To really close a soundfile the number of <code>CLOSE</code> calls must be equal to the number of <code>OPEN</code> calls for this soundfile.
*To really close a soundfile the number of <code>CLOSE</code> calls must be equal to the number of <code>OPEN</code> calls for this soundfile.
;See also:
 
==CloseAll==
==CloseAll==
====<code>BSF CLOSEALL</code>====
BSF CLOSEALL
:Close all soundfiles opened by a [[Programmer_Guide/BScript|BScript]] application. This function is automatically called at the end of the script execution if the variable <code>AutoCloseSF</code> equals <code>1</code>.
:Close all soundfiles opened by a [[Programmer_Guide/BScript|BScript]] application. This function is automatically called at the end of the script execution if the variable <code>AutoCloseSF</code> equals <code>1</code>.
{|class="einrahmen"
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|&ne; <code>0</code> ||Failed, some soundfiles are still open. The return value is a {{STX}} error code.
|&ne; <code>0</code> ||Failed, some soundfiles are still open. The return value is a {{STX}} error code.
|}
|}
;See also:
 
==Select==
==Select==
====<code>BSF SELECT <var>path</var></code>====
BSF SELECT <var>path</var>|<var>index</var>
====<code>BSF SELECT <var>index</var></code>====
:Select (activate) the specified soundfile.
:Select (activate) the specified soundfile.
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;Notes:
;Notes:
*To select a soundfile, it must be open.
*To select a soundfile, it must be open.
*After a successful soundfile selection, the variables <code>CSF</code> and <code>CSFH</code> contain the full path and the header parameters of the soundfile.
*After a successful soundfile selection, the variables <code>[[Programmer_Guide/Concepts/Current_Soundfile|CSF]]</code> and <code>[[Programmer_Guide/Concepts/Current_Soundfile|CSFH]]</code> contain the full path and the header parameters of the soundfile.
*This function do not change the open-counter of a soundfile.
*This function do not change the open-counter of a soundfile.
*Some commands (e.g. [[Programmer_Guide/Command_Reference/NEW|NEW WAVE]] or [[Programmer_Guide/Command_Reference/SEGMENT|SEGMENT]]) are using the selected (activated) soundfile.
*Some commands (e.g. [[Programmer_Guide/Command_Reference/NEW|NEW WAVE]] or [[Programmer_Guide/Command_Reference/SEGMENT|SEGMENT]]) are using the selected (activated) soundfile.
;See also:
 
==Truncate==
==Truncate==
====<code>BSF TRUNCATE <var>path</var> ; <var>segexp</var> [ ; <var>afileref</var> ]</code>====
BSF TRUNCATE <var>path</var>|<var>index</var> ; <var>segexp</var> [ ; <var>afileref</var> ]
====<code>BSF TRUNCATE <var>index</var> ; <var>segexp</var> [ ; <var>afileref</var> ]</code>====
:Truncate the specified soundfile. Remove the signal outside the range specified by <var>segexp</var> from the soundfile.
:Truncate the specified soundfile. Remove the signal outside the range specified by <var>segexp</var> from the soundfile.
{|class="einrahmen"
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|&ne; <code>0</code> ||Failed. The return value is a {{STX}} error code.
|&ne; <code>0</code> ||Failed. The return value is a {{STX}} error code.
|}
|}
;See also: command [[Programmer_Guide/Command_Reference/SFTRUNCATE|SFTRUNCATE]]

Latest revision as of 11:12, 19 September 2018

File: BSF.STX, linked to library STX.LIB
See also: LOAD SOUNDFILE, UNLOAD SOUNDFILE,SFTRUNCATE, SEGMENT, WAVE items

Variables and items used by this library

name type description
@ParSoundFileNew variable default values for function NewDialog
@ListAudioSampleCode variable list of defined sample code keywords
@MaxAudioChannels variable maximum number of soundfile channels
@MaxAudioSRate variable maximum sampling rate in Hz
@ListAudioSRate variable list of standard sampling rate values
@TempDir variable directory for temporary files
BSFOpenList table item list of open soundfiles (only for BScript applications); this table is used by the functions Open, Close and CloseAll
SoundFileList variable name of the shared soundfile table item (see BSTXIni); the following information is stored in the table fields:

File = full path
SRate = sampling rate in Hz
Channels = number of channels
Length = signal length in seconds
Used = open-counter
Code = sampling code
Mode = accesss mode
Because the table is shared between shells, the LOCK/UNLOCK methods should be used to access the table. Do not change table content!

AutoCloseSF variable if set to 1all soundfiles opened by a BScript application are closed when the script exits.
CSF variable full path of the selected (active) soundfile.
CSFH variable header parameters of the selected (active) soundfile.

CSFH=srate nchannels nsamples code type accessmode

NewDialog

BSF NEWDIALOG [ srate [ ; nch ; code ]
Dialog to create a new soundfile.
argument description default
srate Sampling rate in Hz last dialog value
nch Number of channels. last dialog value
code Signal sample size (number of bits) and code. last dialog value
RESULT description
path The full pathname of the created soundfile.
empty string If the dialog was canceled or the creation fails.
Notes
  • This function uses a two step dialog. In the first the soundfile name is selected. The second is used to select the soundfile parameters.
  • The new soundfile is always created using the Windows WAVE format.
  • On return, the soundfile is created but not opened.

OpenDialog

BSF OPENDIALOG
Dialog to open an existing soundfile.
RESULT description
path The full pathname of the selected soundfile.
empty string If the dialog was canceled or the soundfile check fails.
Notes
  • The dialog can open soundfiles in the Windows WAVE and the S_TOOLS 5 format.
  • On return, the soundfile is checked (existence, format) but not opened.

Open

BSF OPEN path [ ; mode ; srate [ ; nch ; code ; type ; offset ]
Create and/or open a sound file.
argument description default
path Path of the sound file to be opened or created.
Note: If the asterisk * is used for path, an unique sound file is created in the temp. directory (@TempDir).
mode CREATE → Create a new sound file. If the file path exists, it is replaced by the new sound file.

READ → Open an existing sound file for readonly-access.
WRITE → Open a sound file for read- and write-access. The file is created if it do not exist!
AUTO → Open a sound file and select the access type automatically (try read/write first and than readonly).

WRITE
srate Sampling rate in Hz. 44100
nch Number of channels. 1
code Signal sample size (number of bits) and code.

PCM8, PCM16, PCM24, PCM32 → 8/16/24/32 bit integer twos-complement
FLOAT → 32 bit IEEE floating point

PCM16
type File format.

WAVE → Windows WAVE format (Microsoft)
ST5 → S_TOOLS 5 format (ISF)
BINARY → plain binary file; may contain a unknown offset-byte header

WAVE
offset The size of the header of a plain binary sound file. 0.
RESULT description
0 The sound file was successfully selected, opened or created.
0 It is not the case that the sound file was successfully selected, opened or created.

-2 → can not assign unique tempfile name
-3 → sampling rate out of range
-4 → number of channels out of range
-5 → header size of binary-files must be greater/equal 0
otherwise → a STx error code

Notes
  • If a sound file is already opened, it is selected and its open-counter is incremented. The variables CSF and CSFH contain the full path and the header parameters of the sound file.
  • If a sound file is opened the first time, the open-counter is set to 1.
  • This function updates the shared sound file table (SoundFileList) and the table BSFOpenList (if called in a BScript application)
  • The arguments srate, nch, code and type are only used if a new sound file is created (mode equals CREATE, WRITE or AUTO) or if the type BINARY is used. If an existing sound file with a known header format is opened, these parameters are read from the sound file header.
  • If a sound file of type BINARY is opened, the sound file parameters srate, nch and code must always be specified, because the format and content of the (optional) header of such files is not known. The header of binary files must be located at the file begin and must consist of offset (≥ 0) bytes. If a binary file is created, no header is written and offset must be 0.

Close

BSF CLOSE path [ ; del ]
BSF CLOSE index [ ; del ]
Decrement open-counter of the soundfile and close it, if the open-counter equals zero.
argument description default
path Path of the soundfile to be closed.
index Zero based index of the soundfile (see Select).
del Delete flag. If this flag is set to 1 (or yes) and the specified soundfile is closed by this function, the soundfile and all corresponding metadata files are deleted. 0
RESULT description
0 Success.
0 Failed. The return value is a STx error code.
Notes
  • First the open-counter of the specified soundfile is decremented. If the open-counter equals zero, the soundfile is closed and (optional) deleted.
  • This function updates the shared soundfile table (SoundFileList) and the table BSFOpenList (if called in a BScript application).
  • To really close a soundfile the number of CLOSE calls must be equal to the number of OPEN calls for this soundfile.

CloseAll

BSF CLOSEALL
Close all soundfiles opened by a BScript application. This function is automatically called at the end of the script execution if the variable AutoCloseSF equals 1.
RESULT description
0 Success. All soundfiles are closed.
0 Failed, some soundfiles are still open. The return value is a STx error code.

Select

BSF SELECT path|index
Select (activate) the specified soundfile.
argument description default
path Path of the soundfile to be selected.
index Zero based index of the soundfile to be selected.
RESULT description
0 Success.
0 Failed. The return value is a STx error code.
Notes
  • To select a soundfile, it must be open.
  • After a successful soundfile selection, the variables CSF and CSFH contain the full path and the header parameters of the soundfile.
  • This function do not change the open-counter of a soundfile.
  • Some commands (e.g. NEW WAVE or SEGMENT) are using the selected (activated) soundfile.

Truncate

BSF TRUNCATE path|index ; segexp [ ; afileref ]
Truncate the specified soundfile. Remove the signal outside the range specified by segexp from the soundfile.
argument description default
path Path of the soundfile to be truncate.
index Zero based index of the soundfile to be truncated (see Select).
segexp A segment expression (see SEGMENT) specifying the remaining signal range.
afileref A reference to the AFile element of the current project, containing the metadate (segments, etc.) of the specified soundfile (see BDataSet). If afileref is specified, the segment addresses are updated and segments addressing removed signal parts are deleted.
RESULT description
0 Success.
0 Failed. The return value is a STx error code.

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