Known Bugs: Difference between revisions

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The following bugs have been identified, but not yet fixed in STx:
If you discover a bug in {{STX}}, please [[Contact|get in touch]] with the development team.
* The edited entry jumps to the bottom of the Workspace Detail when return is pressed. This bug exists since 4.0. (2016-05-02)
 
* Tabbing through entries in the Workspace Detail sometimes goes in the wrong direction (backwards). The state of the shift key appears to be saved and not reset. (2016-05-02)
* The Workspace file is corrupted sometimes. STx will recognise this and generate a new one. This will not affect your sound or segment data.
* When applying signal processing functions to a new file, the new file is still locked after the function has finished, making it inaccessible from the workspace. (2016-05-02)
* When applying signal processing functions to a new file, the user specified attributes are not copied. (2016-05-02)
* STx crashes when the con log window is closes whilst the LNdF16 script is running (at line 686 in lib_spatomDataIO.cpp (2016-05-02)
* STx 'sts' files are not associated with a text editor. (2016-05-02)
* The A&S tree state does not appear to be saved/restored correctly when the workspace is saved. (2016-05-02)
* The Ctrl+x keyboard shortcut in the Workspace Detail/Overview does not work. (2016-05-02)
* The Games demo displays a white screen on the HP presentation computers. (2016-05-02)
* Creating a new segment (context menu 'new segment') in the transcription script (SPExL), but clicking within the graph rather than completing the command with enter creates the segment, but does not display it in the graph. (2016-05-02)
* The context help in the overview is linked to a detail topic. (2016-05-03)
* Palette import/export do not work. (2016-05-03)
* If the print/display palettes have a differing number of colors, the extra colors are ignored. (2016-05-03)
* When you move a palette entry up/down, the entry does not remain selected. (2016-05-03)
* After removing a calibration set from a sound file, the Workspace Overview still displays the calibration set attributes, even though they have been removed from the sound file's project entry. (2016-05-03)

Latest revision as of 09:23, 24 September 2019

If you discover a bug in STx, please get in touch with the development team.

  • The Workspace file is corrupted sometimes. STx will recognise this and generate a new one. This will not affect your sound or segment data.

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