Programmer Guide/Shell Items: Difference between revisions
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== Introduction == | |||
S_TOOLS-STx implements a number of different objects which can be used to manipulate files, graphics, dialogs, etc. These objects are called ''shell items''. See [[Programmer_Guide/Shell_Items/Introducing_Shell_Items|Introducing Shell Items]] for an introduction to shell items. For a complete list of available shell items, see below. | |||
=== Creating a new shell item instance === | |||
A new instance of a shell item is created using the <code>[[Programmer_Guide/Command_Reference/NEW|NEW]]</code> command. | |||
#tableItem := new table * | |||
See [[Programmer_Guide/Programming/Shell_Items|Shell Items]], and, for a thorough introduction, [[Programmer_Guide/Shell_Items_Intro/Introducing_Shell_Items|Introducing Shell Items]]. | See [[Programmer_Guide/Programming/Shell_Items|Shell Items]], and, for a thorough introduction, [[Programmer_Guide/Shell_Items_Intro/Introducing_Shell_Items|Introducing Shell Items]]. | ||
Revision as of 17:53, 22 March 2011
Introduction
S_TOOLS-STx implements a number of different objects which can be used to manipulate files, graphics, dialogs, etc. These objects are called shell items. See Introducing Shell Items for an introduction to shell items. For a complete list of available shell items, see below.
Creating a new shell item instance
A new instance of a shell item is created using the NEW
command.
#tableItem := new table *
See Shell Items, and, for a thorough introduction, Introducing Shell Items.
Shell items (alphabetical list)
<splist parent=Programmer_Guide/Shell_Items sort=asc sortby=title showpath=no liststyle=unordered kidsonly=yes >