Programmer Guide/Command Reference/EVAL: Difference between revisions
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''result'' ''':= evalcheck''' ''expression'' | ''result'' ''':= evalcheck''' ''expression'' | ||
;''result'': This is the target to be assigned with the result of the evaluation of the numerical ''expression''. The result can be a shell variable | ;''result'': This is the target to be assigned with the result of the evaluation of the numerical ''expression''. The result can be a shell variable or a [[#Numerical objects|numerical object]] | ||
;''expression'': The numerical expression to be evaluated. The expression consists of [[#Numerical objects|numerical objects]], [[#Functions|functions]] and [[#Operators|operators]]. | ;''expression'': The numerical expression to be evaluated. The expression consists of [[#Numerical objects|numerical objects]], [[#Functions|functions]] and [[#Operators|operators]]. | ||
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If the ''expression'' is syntactically ill-formed an error (<code>EVAL</code>) or warning (<code>EVALCHECK</code>) is reported and the assignment is not performed (content of result is not changed). See the example script <code>expression_check.sts</code> for details. | If the ''expression'' is syntactically ill-formed an error (<code>EVAL</code>) or warning (<code>EVALCHECK</code>) is reported and the assignment is not performed (content of result is not changed). See the example script <code>expression_check.sts</code> for details. You can also use the BScript console to try out the <code>EVAL</code> command. | ||
==Numerical objects== | ==Numerical objects== | ||
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==Operators== | ==Operators== | ||
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Revision as of 08:35, 1 April 2011
Contents
Introduction
The EVAL
command can be used to evaluate numerical expressions. These expressions may be built up from numerical constants, from scalar, vector, and matrix variables, and from a large number of functions and operators.
The EVAL
command was added to the S_TOOLS-STx language in version 3.7. It replaces and extends the old EVALUATE
command.
See also: EVALCHECK, INT, INTCHECK,NUM and NUMCHECK
Syntax
An EVAL
command uses the following general syntax:
result := eval expression
or
result := evalcheck expression
- result
- This is the target to be assigned with the result of the evaluation of the numerical expression. The result can be a shell variable or a numerical object
- expression
- The numerical expression to be evaluated. The expression consists of numerical objects, functions and operators.
Examples:
result := eval (5 * 10) % 3
result := eval init(10,1,1)
result := eval 5+max(fill(6,1,1))
The following list shows the syntax of EVAL
expression using the EBNF notation. The expressions are listed in the reverse order of priority (lowest first). The operators with lower priority are evaluated after that with higher priority.
assignment | Value = Or [ "?" Or ":" Or ] |
---|---|
logical or | Or = And { "||" And } |
logical and | And = Comparison { "&&" Comparison } |
comparison: | Comparison = AddSub { "<" | "<=" | "==" | "!=" | ">=" | ">" AddSub } |
add, substract | AddSub := MulDiv { "+" | "-" MulDiv } |
multiply, divide | MulDiv := Pwr [ "*" | "/" | "%" Pwr ]* |
power | Pwr := NegInv [ "^" NegInv ] |
negate, invert | NegInv := [ "-" | "!" ] Atom |
brackets, functions, numerical objects |
Atom := "(" expression ")" | "|" expression "|" | functionName "(" [ expression { "," expression } ] ")" | numericalObject |
If the expression is syntactically ill-formed an error (EVAL
) or warning (EVALCHECK
) is reported and the assignment is not performed (content of result is not changed). See the example script expression_check.sts
for details. You can also use the BScript console to try out the EVAL
command.
Numerical objects
The following numerical objects are known to the EVAL
command. The fields of the table item table are all numeric (extended table or parameter table). The value item value can contain numbers, vectors or matrices. The wave item wave is any wave item.
Syntax | Description | Data type |
---|---|---|
constant | a scalar constant. E.g. 4.5 or 4 | scalar |
table | the content of the whole table | vector, matrix |
table[i,*] or table[i,] | the i-th row of the table | scalar, vector |
table[*,j] or table[,j] | the j-th column of the table | scalar, vector |
table[i,j] | the value of the i-th row and j-th column of the table | scalar |
value | the content of the value item | scalar, vector, matrix |
value[i,*] or value[i,] | the i-th row of the value item | scalar, vector |
value[*,j] or value[,j] | the j-th column of the value item | scalar, vector |
value[i,j] | the value of the i-th row and j-th column of the value item | scalar |
wave[!signal,*] or wave[!signal,] | the signal from all channels | vector, matrix |
wave[!signal,ch] | the signal from channel ch (=1,2,...) | vector |
wave[!signal,*,b,l] | the signal from all channels from sample b (0 <= b < wave[!length]) to sample b+l-1 (l > 0) | vector, matrix |
wave[!signal,ch,b,l] | the signal from channel ch from sample b to sample b+l-1 | vector |
Notes:
- wave: If b is lower than 0 or b+l is greater than wave[!length] zero padding is applied to the result
Operators
Symbol | Syntax | Description | Datatype of Result |
---|---|---|---|
- | -x | Negate all elements of x. | same as x |
+ | y+xS or xS+y | Add the scalar xS to all elements of y. | same as y |
+ | x+y | Add elements of x to the elements of y. Both operands must be of the same type. | same as x and y |
- | y-xS | Subtract the scalar xS from each element in y. | same as y |
- | xS–y | Subtract all elements of y from the scalar xS. | same as y |
- | x-y | Subtract elements of x from the elements of y. Both operands must be of the same type. | same as x and y |
* | y*xS or xS*y | Multiply all elements of y with the scalar xS. | same as y |
* | xV*yV | The inner (or dot) product of the vectors xV and yV. The length of both vectors must be the same. | scalar |
* | xM*yV | The product of the matrix xM and the vector yV. The length of the vector yV must be the same as the number of columns in the matrix xM. | vector with nrow(xM) elements |
* | xM*yM | The product of the matrix xM and yM. The number of rows in yM must be equal to the number of columns in xM. | matrix with nrow(xM) rows and ncol(yM)) columns |
/ | y/xS | Divide all elements of y through the scalar xS. The value of xM may not be 0. | same as y |
/ | xS/yM | Multiply all elements of the inverse matrix of yM with the scalar xS. The matrix yMmust be a square matrix.The special case 1/yM returns the inverse matrix. Note that the function inv(y) can also be used to invert scalars and matrices. | same as yM |
% | y%xS | The rest of the division of every element in y through the scalar xS (modulo) | same as y |
^ | y^xS | Raise every element of y to the power of the scalar xS. Special cases: y^-1 is calculated like 1/y and y^2 is calculated like this y*y
|
same as y |
Notes:
- If one of the binary operands has the prefix ? (e.g. ?*) then the operation is carried out element per element.
Comparison operators, Logical operators
The comparison and logical operators can be used to build logical expressions.
The result of a comparison of two numerical expressions is (logical) true (numerical 1), if the condition is fulfilled, otherwise it is (logical) false (numerical 0). Normally it make only sense to compare scalars or, more generally, numerical objects with equal dimensions. The following rules applies to a comparison:
- The numerical objects x and y' are equal (x==y is true), if (and only if) the dimensions of x and y are the same and all pairs of elements (xi,j,yi,j) are numerically equal.
- The numerical objects x and y are not equal (x!=y is true), if the dimensions of x and y are different or at least one element pair (xi,j,yi,j) is numerically not equal.
- For all other comparisons the dimensions of x and y must be the same, otherwise the comparison failes. The result is true, if the condition is fulfilled for all pairs of elements (xi,j,yi,j).
Symbol | Syntax | Description |
---|---|---|
< | x<y | x less than y |
> | x>y | x greater than y |
<= | x<=y | x less than or equal' to y |
>= | x>=y | x greater than or equal to y |
== | x==y | x equal to y. |
!= | x!=y | x not equal to y. |
- In most cases it make no sense to mix numerical and logical expressions.
- The logical value of a numerical object is true
The result of a logical expression is a logical (boolean) value. The following rules are used to convert logical to numerical values and vice versa:
The numerical result of a logical expression is the value ...
- 1 if the logical expression is true
- 0 if the logical expression is false
The logical value of a numerical object (or expression) is ...
- true if one of its elements is not equal to zero.
- false if all of its elements are equal to zero.
Symbol | Syntax | Description |
---|---|---|
|| | x||y | logical or |
&& | x&&y | logical and |
! | !x | unary not |
Selection operator
log_expr ? true_expr : false_expr
- log_expr
- A logical expression which is used to select the expression to be evaluated.
- true_expr
- This expression is evaluated and returned as result of the selection operator, if log_expr is true.
- true_expr
- This expression is evaluated and returned as result of the selection operator, if log_expr is false.
If the selection operator is nested, it must be surrounded by brackets, e.g.:
result := eval 1 > 2 ? (5 == 5 ? 5 : 0) : (4 == 5 ? 3 : 4) // result is 4
Functions=
Examples
For an extensive list of examples, see the script eval_examples.sts
:
Programmer Guide/Command Reference/EVAL Examples/EVAL Examples